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Posts Tagged ‘reflections’

3D Render of Hockey Pucks in Cinema 4D

I’m working on some mock up for a hockey team’s opening video. So far, I rendered out some pucks and added them on a ice like floor with some reflections. I used a emitter in mograph to randomize the pucks falling to the floor with dynamics. And of course, I used GreyScaleGorilla’s HDRI light kit, (I just love not having to mess with lights when I’m mocking up shit.). Be sure if you haven’t already checked out his products, do so, they really save you time and time is money.

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Robot Spider

I want to mess around with some reflections, so I quickly modeled a robot spider. The spider legs were made by extruding some bezier splines I drew.

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Red 3 Media Glass Video

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Red 3 Media Glass

Frame #0067 – Using reflections, rays, cloner objects, and random effectors, I created a intro with the help of greyscalegorilla.com.

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